My name is Michael, and I'm a self-taught Graphic/Motion Graphic Designer, Game/Software Developer, EDM Artist and Content Creator. I create content on YouTube across multiple channels and also stream live on Twitch!
I have spent the majority of my life educating myself about computers, starting my gaming journey at the age of four and diving into game development at the age of nine with projects in Roblox and Minecraft modding.
I primarily use Unity for game development, though I’m currently learning Unreal Engine 5. I have a solid grasp of C# and LUA, as well as additional experience with HTML, JavaScript, CSS, JSON, and Batch scripting. My projects range from creating games and Windows applications to building Chromium-based web extensions. Most of my software is developed in C# using the Windows Forms library. Some of my notable projects include a console-based executable logger and a TCP command sender that enables remote execution of command prompt commands without the need for a remote desktop client. (Not released yet)
For graphic and motion design, I work primarily with Adobe Photoshop and After Effects, using plugins such as the Trapcode Suite to enhance the visual effects for my music channel. Additionally, I use Blender for 3D modeling, including my music channel's DJ helmet. While I'm not yet an expert, I’ve created a few tutorials on YouTube.
For music production, I use FL Studio 2024. Electronic music has always been a passion of mine, and I occasionally create remixes and mashups. I draw inspiration from artists like Porter Robinson, deadmau5, and the majority of those the Monstercat label. (Porter absolutely KILLED it with Worlds & Nurture) Visit this page for licensing information on my music.
Check out my projects and everything I'm involved in on my Projects page! Also check out my Specs page to see a list of software and peripherals I use.